Skip to content

Vn114.1 The Game Goes Ever On 12/28 & 29/77

Relevance

In the first incident, Miriam invents the idea of opening advantage for “Tic Tac Toe two in a row.” I believe this is connected to her introduction to Hexapawn (a pawn capture gain played on a 3×3 board) as a reduced form of chess, and my invention of “half a game” of checkers as a reduced form. This invention of Miriam’s is a significant advance whose development I will follow in its application to Tic Tac Toe Three in a Row (cf. Home Session 20, Tic Tac Toe Finale).

Miriam’s defeating the Children’s Museum computer brings her back as master to her point of engagement with the game.

Vignette 114, page 1, scanned from Original Fair Copy

(click on the image to englarge it; back arrow to return here.)
Vn 114-1 Scanned Original Fair Copy

Vignette 114, page 2, scanned from Original Fair Copy

Vn 114-2 Scanned Original Fair Copy

Print Friendly, PDF & Email